Statsd

monitoring

https://github.com/etsy/statsd
https://codeascraft.com/2011/02/15/measure-anything-measure-everything/ - done reading

One thing we found early on is that if we want to track something that happens really, really frequently, we can start to overwhelm StatsD with UDP packets. To cope with that, we added the option to sample data, i.e. to only send packets a certain percentage of the time. For very frequent events, this still gives you a statistically accurate view of activity. To record only one in ten events:

StatsD::increment(“adventurer.heartbeat”, 0.1);

What’s important here is that the packet sent to StatsD includes the sample rate, and so StatsD then multiplies the numbers to give an estimate of a 100% sample rate before it sends the data on to graphite. This means we can adjust the sample rate at will without having to deal with rescaling the y-axis of the resulting graph.

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